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Performance Analysis of RTX Architecture in Virtual Production and Graphics Processing

Oakden, T., Kavakli, M., 2022, Performance Analysis of RTX Architecture in Virtual Production and Graphics Processing, Networked Entertainment Systems (NES) Workshop -Co-Located with the 42nd IEEE Intl. Conf. on Distributed Computing Systems (ICDCS 2022), Technically co-sponsored by the IEEE and the IEEE Computer Society, July 10 – July 13, 2022, Bologna, Italy, 1-6, Best paper award (Research impact: 6.70)

Conference website: https://research.com/conference/42nd-ieee-international-conference-on-distributed-computing-systems
Workshop website: https://www.math.unipd.it/~cpalazzi/NES2022/

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Immersive Sims: A new paradigm or a new game genre?

Blasonato, M., Cremona, C., Kavakli, M., Staines, D., 2022: Immersive Reality Sims: A new paradigm or a new game genre? Proceedings of HCI INTERNATIONAL 2022, 24TH INTERNATIONAL CONFERENCE ON HUMAN-COMPUTER INTERACTION, 26 June – 1 July 2022, Gothenburg, Sweden, 1-20, Lecture Notes in Computer Science 13302, chapter 2 pp18-39

Proceedings download: https://link.springer.com/chapter/10.1007/978-3-031-05311-5_2

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Review of Core Graphic Design Principles Used in Computer Games

Martin, C., Cooper, M., Kavakli, M., 2022: Review of Core Graphic Design Principles in Computer Games – An Evaluation of GUI Design – VISUAL 2022, The Seventh International Conference on Applications and Systems of Visual Paradigms, May 22 – 26, 2022 in Venice, Italy (under the InfoWare 2022)

Proceedings download: https://www.thinkmind.org/index.php?view=article&articleid=visual_2022_1_20_70008

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