Publications Tags
Publication Tag - Game engineering | 1 publications found
Performance Analysis of RTX Architecture in Virtual Production and Graphics Processing
Oakden, T., Kavakli, M., 2022, Performance Analysis of RTX Architecture in Virtual Production and Graphics Processing, Networked Entertainment Systems (NES) Workshop -Co-Located with the 42nd IEEE Intl. Conf. on Distributed Computing Systems (ICDCS 2022), Technically co-sponsored by the IEEE and the IEEE Computer Society, July 10 – July 13, 2022, Bologna, Italy, 1-6, Best paper award (Research impact: 6.70)
Conference website: https://research.com/conference/42nd-ieee-international-conference-on-distributed-computing-systems
Workshop website: https://www.math.unipd.it/~cpalazzi/NES2022/