GDP302 Physics engineering for games
GDP302 Physics engineering for g
Over the past five decades computer games have evolved dramatically, as have the programming languages, programming and development methodologies used to make them. This subject will explore software development methodologies and common software design patterns commonly used in game programming.
By taking a disciplined approach to game development and integrating tried and tested solutions to common architectural problems, we can speed the development of our games while simultaneously improving the performance and stability of the systems we develop.