GDD202 System design principles

GDD202 System design principles

In this unit we will look at systemic design and how a game system is made up of individual parts communicating and interacting with each other through their own individual internal states and behaviours.

Through understanding game systems and their subsystems, we will learn how to create and affect emergent gameplay and how to improve our game designs by creating extensible systems capable of both persistent and adaptable functionality.

We will look at examples of game systems designed for specific game genres and examine games that have improved on these systems creating new and interesting game feedback loops.